TUESDAY 9:30 AM TO 12:00 PM
TODD HOLOUBEK
todd.holo@gmail.com
LINK to alternative syllabus
Suggested Reading
Information Arts by Stephen Wilson - LINK
The User Illusion by Tor Norretrandars - LINK
Meeting one
Defining Terms
We begin with a description for more than one reason. First it is a good way to begin a class. It is also a sample of what this class is about. In Generative art, we set rules. in this class, this definition will act as the rules.
What does it mean to combine Physical Computing and Generative Art?
What is the Value of crossing art, science and technology?
Distinguishing between "Generative" and "Reactive"
There is an important distinction to be made. It is between that which is Generative and the which is reactive. Since we have already set rules for our idea of Generative art, here we are going to refine our definition by distinguishing between the two by looking at the rules that apply to each.
Example artists: LINK
ASSIGNMENT
Come up with a simple set of rules. We will execute your rules in in the next class
Meeting Two
Present your simple set of rules
Finite State Machines
A finite state Machine(FSM) is a series of states, input events, output events, and a state transition function.
Finite State Machine LINK
ASSIGNMENT
Reading: Pattern on the Stone
Make a Finite State Machine.
Meeting Three
Present Finite State Machines
The DADA movement
LINK
Meeting Four
Random != generative but Probability probably does - let's flip a coin on it.
The rules of probability and probability theroy
Why probability is cooler than random...LINK
ASSIGNMENT
Make Random
Meeting Five
Present your Random
Meeting Six
Generative Methods
We begin to look at the methods found in works that are considered to be "Generative". Here we will examine the rules that govern and define these methods.
Symmetry, Repetition, and Tiling are being placed together due to their simmilarity in nature and execution.
Sampling, Mapping, and the Manipulation of Attributes.
Using these methods in a physical piece
Example artists: M.C. Escher, Carl Andre, Andy Warhol
ASSIGNMENT
Make a piece using one or more Generative methods.
Meeting Seven
Present your MidTerm Idea
Meeting Eight
Chance Operations
LINK
Example artists: John Cage, William S Burroughs, Jean Arp, Jackson Polock
Meeting Nine
Present Midterms
Meeting Ten
Number Sequences
Numbers, Fibonacci series in nature, The Golden Section...LINK
Example artists: Botticelli
Meeting Eleven
Present Final Ideas
Meeting Twelve
Complex Systems
All big things are made up of little things.
LINK
Example Mathematician: John Conway, Natalie Jeremijenko, Jonah Bruckner Cohen
Meeting Thirteen
Gallery
Meeting Fourteen
Final Presentations |
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